This is the documentation for Lazy Bones, version 1.0 and later.

Lazy Bones is a rigging add-on for Blender designed to expedite bone placement. It uses simulation nodes, edge-to-bone conversion, and other tools to achieve this.


Installation and Preferences


Quick Guide Video

Lazy Bones (Blender Addon) - Quick Guide Tutorial

Extended Walkthrough Video

Lazy Bones (Blender Addon) - Extended Walkthrough Tutorial


1 - Mesh-2-Edge Sim

This feature is available from the right-click menu in 'Object' mode when a 'mesh' object is selected.


Simulation

2 - Sim Clean

This option is available on the N-panel after clicking 'Apply Simulation'. It will only appear if the selected object has the Sim Clean modifiers.


Center Snap

Mirror

Remove Intersections

Resample Edge Count

Edge Deletion Threshold

Point Scale

3 - Edge-2-Bone

This option is available from the right-click menu when you're in 'Edit' mode and 'Edge Select' mode is activated.


Edge-2-Bone

Hide base object

Decimate Angle Limit

Join created armatures

Remove intersections.

Bone Direction

4 - Bone Doctor

This option is available in the N-panel whenever an armature is the active object.


Select visible armatures.

Axes show/hide

Dissolve by (2/3/4) / Dissolve to one.

Bone Roll

Switch direction / bone targets.

Symmetrize / Delete half

Extra Features

Lattice-2-Edges

This option is available in the right-click menu when a 'lattice' object is selected in 'Object' mode.


Lattice-2-Edges

Video Documentation

Many use cases and examples of troubleshooting simulations are shown on the YouTube channel:

Blue Nile 3d

Tips

- You don’t always need to use simulation

Lazy Bones (Blender addon) - Rigging Test 8 - DON'T SIMULATE (sometimes)

- Flat meshes / 2d cutouts

Lazy Bones (Blender Addon) - Simulation Fixes - 2d / cutouts

- Rigging hair

Lazy Bones (Blender addon) - Rigging Hair Tutorial


If you have any questions don’t hesitate to ask me on Blender Market.com